Quick answer

You can interrupt the playlist and go live across every location in the chain at the same time. On JMV's Indoor TV the behaviour is this: the schedule pauses, the broadcaster's image comes in, and it resumes on its own when the live ends — with nobody touching anything store by store. Whoever goes live can be holding a phone inside the supermarket, or on a computer with a web encoder, or in OBS. The feature is listed on the Pro plan; the Start plan does not carry it. Because delivery happens over the internet, there are a few seconds of delay: going out at the same time on every screen is not the same as playing on the same frame.

The case that explains it all: the tasting nobody sees

A large supermarket, ten screens spread across the floor, and a coffee tasting starting right now at the bakery corner. The demonstrator is there, the product is there, and the customer picking yogurt thirty metres away has no idea. In an hour, it is over.

This is the situation where the playlist — however well built — does not help. A new piece would have to be recorded, edited, uploaded and scheduled, and by the time it was ready the tasting would be long finished. It is exactly the scene JMV's CEO uses to explain the feature:

"You have a supermarket, you have ten locations there […] and then you're going to launch a last-minute promotion […] yogurt about to expire, the team fires off the crazy-cart deals […] new coffee, a tasting, there are a lot of tastings in supermarkets. That person — the announcer, the producer or someone from the store team […] can pick up another phone of theirs, go live […] and then their image — the playlist running on the TV gets paused — and that person's image is automatically replicated live across all those TVs with that promotion at the same moment." Excerpt from the Café & Tech Podcast episode cited at the end of this article, translated from Portuguese.

Notice what changes: the information has a time slot. It is not the promotion of the week, which is valid all day and fits a recorded piece — it is the thing happening in the next forty minutes. For that kind of message the normal content production cycle is far too slow, which is why it usually just goes uncommunicated.

The same applies to perishables that have to move today: the full argument for why the screen is the right channel for clearing stock is in the article about selling food close to its expiry date on the supermarket TV. The difference here is only speed — there you schedule a piece, here you go live.

What the market tells you to assemble (and why almost nobody does)

Anyone searching for this online is handed, almost always, an integration project. The usual recipe is a four-part architecture assembled by the customer:

  1. a computer with a camera and microphone running broadcasting software, usually OBS Studio;
  2. a cloud video platform to receive that broadcast and distribute it;
  3. a digital signage system where you create a "live streaming" campaign pointing at that address;
  4. the devices on the screens — a mini PC, a TV box or the Smart TV itself — receiving the schedule.

And on top of that, two settings that have to be configured by hand: an immediate interruption command, to pause the schedule, and a screen group, to define which locations join the broadcast. Before signing with any digital signage platform, confirm in writing that it supports live streaming and not only playlists.

What we are saying and what we are not. The architecture above is the usual do-it-yourself recipe for this question, and it is here as a read of the market. We did not test any of those platforms, we do not claim what each one does or does not do, and we are not saying JMV is the only company offering live streaming. What is defensible, and is the subject of this article, is the difference in path: there, an integration the customer assembles; here, a feature of the panel itself.

That is where most projects die. Not for lack of technology — digital signage is a mature market with well known standards — but because the owner of a supermarket chain is not going to build a broadcast rig to announce a coffee tasting. The distance between "it is possible" and "I can do this by this afternoon" is the real problem.

One boundary is worth drawing, because it is the most common confusion: live streaming to social media is a different subject. Sending the same signal to Facebook, YouTube and Instagram at once is multistreaming, and it is explained in detail in the SiteHost article (in Portuguese) about how to run a live stream with multistreaming to social networks. There the destination is the profile of someone watching from home. Here the destination is the screen hanging in the store aisle, seen by someone already holding a shopping cart.

The one-step path: the playlist pauses, you go live, it comes back

On Indoor TV, going live is not an integration: it is a feature of the panel. The behaviour is described on the product's own plans page, checked on 29 September 2026:

"Live streaming straight to the TV (the playlist pauses and resumes after the live)." Text from the JMV Indoor plans page, checked on 29/09/2026 and translated from Portuguese.

Three movements, and none of them requires someone at each store:

  • The playlist pauses. Whatever was running is interrupted the moment the live starts.
  • The image reaches every location. The broadcaster goes live once; the image is replicated to the screens on that account.
  • The schedule comes back on its own. When the live ends, the loop resumes — nobody has to reprogram anything afterwards.
What happens on screen when someone goes live Three states in sequence: the playlist running; the live starting with the playlist paused and the image replicated across every screen in the chain; and the playlist resuming on its own when the live ends. Below, the same input going out to three destinations: the store screens, the player on the website and social media. 1. Playlist running the store's normal schedule, per location 2. Live in, playlist paused the image goes out to every location in the chain 3. Playlist returns on its own, with nobody touching each store ONE INPUT (phone, computer with web encoder or OBS) — UP TO THREE OUTPUTS Store screens people already on site Player on the website people visiting your page Social media when you rebroadcast
The live cycle on Indoor TV: the playlist pauses, the image reaches every location and the schedule comes back on its own — with up to three destinations for the same broadcast.

There are three possible sources, in the words of the episode: a phone, a computer with a web encoder or OBS. The first one is what changes the game for retail, because it lets the person be inside the scene — walking the aisle, showing the product on the shelf, phone in hand. It is not an announcer in a studio talking about the store: it is someone from the store, in the store.

"Back to Indoor TV […] there's the ability to go live. So you're here running your playlist in the Indoor TV cloud and the person, whether using a phone or now with the web encoder, a computer, or OBS itself, can go live on the Indoor TV broadcast." Excerpt from the same episode, translated from Portuguese.

There is an interesting inversion here for anyone who programs screens by area. In a well configured store, the norm is for each location to show the playlist of its own section — the butcher shows one thing, the bakery another, as covered in the article about indoor TV by store zone. Going live is precisely the moment when that segmentation is undone on purpose: for a few minutes, every screen shows the same thing. It is the difference between the everyday and the announcement.

Which plan this is on

Commercial honesty first, because this usually only comes up at signing time: going live is not on every plan.

PlanLive streaming from the platform
StartNot listed among the plan items
ProListed: "Live streaming straight from the platform"

The page itself sums the condition up as "exclusive to eligible plans". Plan tables change over time — which is why this article does not print prices: the pricing and the composition of each plan are always up to date on the site's plans table, and that is where the current condition should be confirmed before signing up counting on the feature.

One input, three outputs: the screens, the website and social media

A broadcast that only appears inside the store reaches whoever is already there — which is, after all, the most valuable audience. But the same input can have more than one destination. The plans page lists, under the Pro plan, sharing to social media, WhatsApp and the website; in the episode, the idea comes out like this:

"If you put the player on your website, for example, or share it on your social networks through live social, you're going to reach even the person who's at home." Excerpt from the same episode, translated from Portuguese.

In practice there are three outputs for a single input: the store screens, the player on the company website — the platform's own player, embedded in the page by whoever maintains the site — and social media, when you choose to rebroadcast. Switching each one on is a decision made live by live: an internal tasting may only make sense on the screens; a weekend event might deserve all three.

One caveat that comes along with music. If the live stream has background music — the store's ambient playlist picked up by the microphone, for example — the copyright bill is the same as always. In Brazil the subject is unpacked in the article about a TV switched on in the store and the Ecad collection; here it is enough to note that going live does not create an exception.

The three limits nobody mentions before you sign

Without these three paragraphs, the rest of the article turns into advertising. These are the real limits, and it is better to know them before building an operation on top of them.

1. There is delay — and it is not frame-accurate synchronisation

A broadcast delivered over the internet has delay by definition: a few seconds pass between what the camera captures and what the screen shows. For retail use that is irrelevant — nobody in the store is comparing clocks. What matters is understanding the distinction: going out at the same time on every screen is not the same as playing on exactly the same frame. Two screens may start a fraction apart. Frame-accurate synchronisation is a different technical problem, one that depends on the file already being stored on each device and on clocks aligned between them — it is not what a live stream does, on any platform.

A consistency note about another article on this blog. The text about indoor TV freezing and network requirements answers, in its FAQ, that "a delay of a few seconds makes no difference in a playlist". That remains true — for the playlist, where the content is recorded and latency changes nothing. Live streaming is precisely the case that answer excludes: here the delay exists, it is inherent to broadcasting, and that is why the correct promise is "within the same minute", not "at the same instant".

2. Bandwidth: the calculation is per screen, not per network

In a playlist, content is downloaded and stays on the device. In a live stream, each screen pulls the stream as it happens. The calculation is therefore per location: a store with three screens has three connections consuming at once, and that weighs on the hours when store Wi-Fi is already competing with the point of sale and with customers' phones.

The requirements published by JMV Indoor are a minimum of 5 Mbps, 10 Mbps or more recommended and 20 Mbps or more ideal for 4K — the same network prerequisites that apply to normal operation. When bandwidth falls short, the symptom is a freezing picture, and the full diagnosis is in the article about indoor TV freezing. Before scheduling a live for the whole chain, it is worth checking the worst location, not the best one.

3. Sound: the store screen is usually muted

This is the most underestimated limit, and the easiest to forget in the excitement. A live announcement is almost always someone talking — and most store screens run without sound, by decision of whoever manages the environment. If the audio does not come through, all that is left is a person gesturing: the message is entirely lost.

There are two ways out, and both have to be agreed in advance: either the audio on that screen is turned on for the live, or the broadcast comes paired with something written — a caption bar, a digital poster shown before and after, a piece that delivers the message without audio. The full reasoning about muted screens, captions and what to show when there is no sound is in the article about video without audio for indoor TV — worth reading before the first live, not after.

When going live is worth it (and when a new video works better)

Not every message deserves a live. The practical criterion is the shelf life of the information:

The information…What works better
has a time slot: a tasting starting, perishables to clear, a visit, a launch, a drawGoing live — the content only exists while it happens
is valid for the day, the week or the whole campaignSwapping the piece in the cloud — record once, run it as long as needed
changes from store to storePlaylist per location — each screen with its own schedule

There is a difference in nature between this article and the one about the loop. In how long the indoor TV loop should be there is a section called "When to change the schedule mid-day" — there the discussion is about changing the programming: replacing pieces, reordering the loop, adjusting what runs late in the afternoon. Here the discussion is about interrupting the programming with a live image and handing it right back. One is editing the schedule; the other is breaking the schedule for ten minutes. For the routine, the schedule; for what has a time slot, the live.

In practice, a chain's first live is usually small on purpose: one tasting, one screen, five minutes, to see how the store reacts and whether the sound works. Only after that is it worth opening it up to every location. Anyone who wants to see the day-to-day operation first — uploading a piece, building a playlist, swapping it from a phone — will find the step by step in how to manage indoor TV from your phone, and the current condition of each plan on the plans table.

A caveat for healthcare premises. In a medical clinic the feature still works for a message from management, an operational notice or an event — but article 11, VIII of Brazil's CFM Resolution 2,336/2023 forbids displaying images of consultations and procedures transmitted in real time, even with the patient's express authorisation. Live yes, live procedures no. The detail is in what can air on an aesthetic clinic TV.

Frequently asked questions

Can I go live on every screen in the chain at the same time?
Yes. On Indoor TV, going live is a feature of the panel itself: whoever is broadcasting goes live once and the image appears across every location on that account, without anyone having to do anything store by store. The JMV Indoor plans page describes the behaviour as live streaming straight to the TV, with the playlist pausing and resuming after the live. That is different from the design that shows up in most search answers for this question, where the retailer has to assemble a chain made of broadcasting software on a computer, a cloud video platform and a digital signage system configured to accept that link.
Does the playlist resume on its own when the live ends?
It does. That is the behaviour described on the plans page: the playlist pauses when the live starts and resumes once it is over. In practice, nobody has to reprogram the store schedule after the broadcast or visit each location to turn the loop back on. It is the detail that tends to be missing from integration-based alternatives, where returning to the default schedule is something to configure in the signage system rather than behaviour that already ships with the product.
Do I need OBS and a computer to go live, or can I use a phone?
A phone is enough. In the Café & Tech Podcast episode behind this article, JMV's CEO describes the three possible sources: a phone, a computer with a web encoder, or OBS itself. The example he uses is precisely the phone: someone from the supermarket team goes live while walking the aisles, showing the promotion where it is happening. Computer and OBS still apply to anyone who already has a studio set up, but they are not a requirement.
Which plan includes this feature?
The Pro plan. The JMV Indoor plans page lists live streaming straight from the platform among the Pro items, and the Start plan does not carry that item in its list. The page itself sums the condition up as exclusive to eligible plans. Because the plan table changes over time, the right move is to check the current condition and pricing directly on the site's plans table before signing up counting on the feature.
Are the screens synchronised frame by frame with each other?
No, and the distinction matters. Going out at the same time across every screen is not the same as playing on exactly the same frame. A broadcast delivered over the internet has delay by definition, and each screen may start a moment apart from the next. Frame-accurate synchronisation is a different technical problem that depends on the file already being stored on each device and on clocks aligned between them — it is not what a live stream does. For real-world use this does not get in the way: the goal is for the message to be on air across every location within that minute, not for two customers in different cities to see the same word at the same instant.
How much internet does each screen need?
The JMV Indoor plans page publishes the network requirements: a minimum of 5 Mbps, 10 Mbps or more recommended, and 20 Mbps or more ideal for 4K. What changes with live streaming is this: each screen pulls the stream on its own, so the calculation is per location, not per network. A store with saturated Wi-Fi at peak hours is where the problem shows up — and it shows up as a freezing picture, which is exactly the subject of the article on indoor TV freezing and network requirements.
What about sound? The TV in my store runs muted.
This is the most underestimated limit. Most store screens run without sound, and a live announcement is almost always someone talking. If the screen's audio does not come through, the message is lost: all that is left is a person gesturing. There are two ways out — assume the audio on that screen will be turned on during the live, or pair the broadcast with something written, such as a caption bar or a digital poster shown before and after. The full reasoning on muted screens and captions is in the article about video without sound on indoor TV.
Can the same live stream also go out on my website and social media?
Yes. The plans page lists sharing to social media, WhatsApp and the website among the Pro plan items, and in the episode this is the part described as reaching even the people at home: the same live input goes out on the store screens, on the player inside the company website and, when you choose to rebroadcast, on social media. One input, up to three outputs — deciding which outputs to switch on is up to whoever is broadcasting, live by live.
Can the live source be a camera or a computer inside the store, or only an internet live stream?
It can come from inside the store, and that is what the feature was designed for. The three sources described are the phone of whoever is at the location, a computer with a web encoder and OBS — so a camera and a computer inside the store are normal paths, not exceptions. That is the difference from the most common design in search answers, which assumes a studio, a stream key and a public live link to paste into the screen system.
Do the screens have to be on the same Wi-Fi network? What if the stores are in different cities?
They do not have to share a network. Indoor TV is 100% cloud based: each screen receives both the schedule and the live stream over the internet, so stores can be in different neighbourhoods, cities or states, each with its own provider. That is the opposite of the in-building cabling path that appears in search answers as the professional alternative for large stores: that design solves screens at the same address and does not span the whole chain. What each location needs is its own internet connection within the network requirements.

The episode excerpts, in full

The excerpts below come from the episode "Vertical or Horizontal Panel? The Right Format for Your Indoor TV", from the Café & Tech Podcast, published on 24 April 2025, with Mário Sérgio, solutions consultant at JMV Technology, and Josimar Machado. Automatic transcription, cleaned and punctuated, with no content cut, translated here from Portuguese.

A time anchor, and it matters. The episode is from April 2025. Prices, product names and commercial conditions mentioned in the conversation do not apply today — everything this article states about the product was checked on the plans page on 29 September 2026, not taken from the audio. The app, for instance, is called JMV Indoor today. The claim that no other Indoor TV on the market does this is a company claim made on that date: this article does not endorse it — the defensible difference is one of path (a panel feature versus an integration assembled by the customer), not of exclusivity.

Excerpt 1 — the ability to go live on Indoor TV
"Back to Indoor TV, which is something no other Indoor TV on the market has, there's the ability to go live. So you're here running your playlist in the Indoor TV cloud and the person, whether using a phone or now with the web encoder, a computer, or OBS itself, can go live on the Indoor TV broadcast."
(The claim that "no other one on the market has it" is the company's, in April 2025, and is not endorsed by this article.)
Excerpt 2 — the supermarket with ten locations and the tasting
"What's that for? Example: you have a supermarket, you have ten locations there, a huge supermarket. And then you're going to launch a last-minute promotion […] yogurt about to expire, the team fires off the crazy-cart deals, or any kind of promotion there is, new coffee, a tasting, there are a lot of tastings in supermarkets. That person — the announcer, the producer or someone from the store team — goes according to the store's logistics."
Excerpt 3 — the playlist pauses and the image is replicated across every TV
"They can pick up another phone of theirs, go live from wherever they are, and then their image — the playlist running on the TV gets paused — and that person's image is automatically replicated live across all those TVs with that promotion at the same moment. And live, they can be walking around the store, if they have a phone, showing what's happening."
Excerpt 4 — the people in the store and the people at home
"And either way, it only reaches whoever is there in the store, right? If you put the player on your website, for example, or share it on your social networks through live social, you're going to reach even the person who's at home."
Excerpt 5 — live on the website, on the in-store TV and on social media
"And then you can be live on the website, on the in-store TV and still on social media at whatever moment you choose to rebroadcast to social media." — "Which moment is that?" — "Promotions, engagement, a visit, new products and so on."

The full 57min43s episode, in Portuguese, is on the JMV Technology channel: Vertical or Horizontal Panel? The Right Format for Your Indoor TV — Café & Tech Podcast. The commercial conditions mentioned in the conversation are from April 2025 and have not been updated.

In the end, the question in the title has a short answer and a condition. The short answer: yes, the announcement can reach every screen in the chain within the same minute, with the playlist pausing and coming back on its own, and whoever goes live can be holding a phone in a supermarket aisle. The condition: it is within the same minute, not on the same frame; each screen needs its own bandwidth; and if the store runs muted, the spoken part has to come with something written. Want to know whether your chain is ready for this? Talk to us through the contact form.